The tutorial showcases a Fusion 360 workflow for assets from modelling all the way to texturing. The idea isn't just to educate you in Fusion pipelines, or how to texture a certain prop, but give you the tools to expand from and become a better artist.
You can buy the tutorial here:
If you have feedback or this helped you in any way, I would love to hear from you!
Don't forget to SMASH the like and follow buttons, spend all your money on my tutorial, maybe we do an AN/PEQ-15A merch drop later.