Realtime Arch Viz project fellow artist, Richard Stevenson, and I worked on for Project Soane. We had a blast creating the project and also learning a great deal as we went along.
All assets were modeled from scratch using Maya. Texturing done in Quixel and Photoshop. Rendered in Unreal Engine 4.
For more info on Project Soane: www.projectsoane.com
Project Soane 2016